Immersive education area in Second Life

Niu, Meng (2010) Immersive education area in Second Life. BSc dissertation, University of Portsmouth.

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    Over the last five years, the usage of Multi-User Virtual Environment (MUVE), especially Second Life, in e-learning and distance education has experienced significant growth. This project is aimed at developing an e-learning application in Second Life to teach network transmission technology, which is used by Second Life in-world development tool. The e-learning application applies an immersive education methodology to teach packet exchange theory to the first year undergraduate. The virtual classroom developed a slide show, a network transmission simulation, and several quiz boxes. Students can walk through the virtual classroom, experience the work process of a network, and test their learning. The result e-learning application is evaluated and recommendations made for future enhancements.

    Item Type: Dissertation
    Departments/Research Groups: Faculty of Technology > School of Computing
    Depositing User: Jane Polwin
    Date Deposited: 20 Jan 2011 12:48
    Last Modified: 28 Jan 2015 11:15

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