Players motivation: an in-depth analysis into the effects of extrinsic motivation in the design of games

Wareham, Michael (2011) Players motivation: an in-depth analysis into the effects of extrinsic motivation in the design of games. BSc dissertation, University of Portsmouth.

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    Abstract

    This study is intended to give a greater understanding of the role extrinsic motivators have on a game user as well as game design itself. Previous research by Vorderer and Bryant (2006) suggested that certain characteristics of games trigger intrinsic motivation within the user and then generate repeated cycles of user judgements such as enjoyment, behaviour (game play) and feedback, forming a “game cycle” process but Schell (2010) reported that the latest trends in gaming are pushing more towards relying upon psychological advantages, such as extrinsic motivation, not only to keep the player entertained but to generate financial profit at the same time. There has been no substantial previous research into these new forms of addictive game elements. With this in mind, this study has attempted to observe the effects of intrinsic and extrinsic motivation in games design ranging from industry leading titles to games available for free on Facebook.

    Item Type: Dissertation
    Departments/Research Groups: Faculty of Creative and Cultural Industries > School of Creative Technologies
    Depositing User: Jane Polwin
    Date Deposited: 29 Jul 2011 15:15
    Last Modified: 28 Jan 2015 11:40
    URI: http://eprints.port.ac.uk/id/eprint/4260

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