An analysis into the importance of sound & music in relation to video game immersion

Clarke, Liam (2016) An analysis into the importance of sound & music in relation to video game immersion. BSc dissertation, University of Portsmouth.

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    Abstract

    Immersion is a term commonly associated around player involvement with computer games. With the level of technology and ability of game engines to provide a high level of gameplay and interaction, it is important to see how sound and music contribute towards player engagement. This paper attempts to determine the importance of sound within games when trying to achieve high levels of immersion. Terminology linked around the idea of immersion shall be looked at, as well as studying popular games that are a good example of the related terms. Effective methods shall also be looked into, and if they can be used as common methods towards the use of immersion. A research experiment shall also be undertaken in an attempt to determine the importance of sound and music in games, as well as attempting to see if immersion can be measured in a quantitative manner. The overall conclusion to this paper is to use the research found and come to a final evaluation of the level of need for audio to create an immersive gaming experience, and to define the term itself.

    Item Type: Dissertation
    Departments/Research Groups: Faculty of Creative and Cultural Industries > School of Creative Technologies
    Depositing User: Beth Atkins
    Date Deposited: 15 Jul 2016 16:45
    Last Modified: 15 Jul 2016 16:45
    URI: http://eprints.port.ac.uk/id/eprint/21260

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