An exploration of narrative delivery devices in ‘AAA’ and ‘Indie’ horror games

Challis, Tristan (2015) An exploration of narrative delivery devices in ‘AAA’ and ‘Indie’ horror games. BSc dissertation, University of Portsmouth.

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    Abstract

    This research explores narrative delivery devices in horror games across a range of historical and contemporary eras and across a mixture of 'AAA' and 'Indie' games. A framework of narrative delivery devices is proposed and applied to the analysis of six horror games. The usage of these narrative devices are investigated in order to understand two philosophical approaches to narrative delivery; the 'told story' and 'painterly storytelling'. An understanding of the philosophical approaches and narrative devices employed in horror games provides a foundation for future research into narrative delivery. The framework-based analysis identifies that many of the narrative devices in the framework are utilised throughout the games analysed but are utilised to differing extents in the different developmental contexts of 'AAA' and 'Indie' games.

    Item Type: Dissertation
    Departments/Research Groups: Faculty of Creative and Cultural Industries > School of Creative Technologies
    Depositing User: Jane Polwin
    Date Deposited: 01 Jul 2015 15:32
    Last Modified: 01 Jul 2015 15:32
    URI: http://eprints.port.ac.uk/id/eprint/17568

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