Utilisation of different game features to support and enhance emotional impact on players

Wood, Alex (2015) Utilisation of different game features to support and enhance emotional impact on players. BSc dissertation, University of Portsmouth.

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    Abstract

    This paper explores what games can do to tell stories and invoke emotion in a way unique to the medium. It identifies and analyses features which game designers can utilise which can have an emotional impact on the player. It analyses these features within a variety of games and critically evaluates their effectiveness at eliciting different types of emotional responses in the player. The findings from the analysis process suggest that when game utilise the unique features they have when compared to the features of other mediums they have the ability to invoke strong emotions as well as emotions which may not be possible in non-interactive media.

    Item Type: Dissertation
    Departments/Research Groups: Faculty of Creative and Cultural Industries > School of Creative Technologies
    Depositing User: Jane Polwin
    Date Deposited: 01 Jul 2015 15:24
    Last Modified: 01 Jul 2015 15:24
    URI: http://eprints.port.ac.uk/id/eprint/17565

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