Art, sex and violence: video games in American culture

Parkin, Douglas (2013) Art, sex and violence: video games in American culture. BA dissertation, University of Portsmouth.

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    Abstract

    Video games have become a significant entertainment media through which American culture can be expressed to the people buying and playing games. As video games have grown this has also allowed certain aspects of video game culture to enter into popular culture. This piece of work set out to examine and discuss the ways that video games reflect American social and cultural issues and how American culture has begun to dominate the way video games are developed for a mass audience. It was important to examine violence in media as well as gender and racial stereotypes because these are long standing topics of debate in American entertainment and video games are not exempt from these issues. Because these issues are used to discredit video games it was important to discuss the argument of video games as art and show that in the hands of creative people video games can aspire to greater experience than more traditional forms of art.

    Item Type: Dissertation
    Departments/Research Groups: Faculty of Humanities and Social Sciences > School of Languages and Area Studies
    Depositing User: Jane Polwin
    Date Deposited: 03 Feb 2014 08:59
    Last Modified: 28 Jan 2015 12:33
    URI: http://eprints.port.ac.uk/id/eprint/14242

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