Videogames and the future of storytelling: a study of the influence narrative techniques have had on the development of story in the history of videogames

Lodowski, Amy (2012) Videogames and the future of storytelling: a study of the influence narrative techniques have had on the development of story in the history of videogames. BA dissertation, University of Portsmouth.

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    Abstract

    In this document, I aim to prove that videogames represent the future of storytelling. I do this by exploring the importance the imagination has on our fundamental enjoyment of telling stories and pay particular attention to Christopher Booker’s theory of the Seven Basic Plots when discussing common narrative models. In applying these models to videogames and tracking the history of narrative throughout gaming’s development as an entertainment medium, I hope to prove that videogames can provide an engaging experience on a par with, or ever greater than, that of a novel or film. My work culminates in a comparison between a videogame and a novelisation of the same game, attempting to conclude which offers the more fulfilling experience.

    Item Type: Dissertation
    Departments/Research Groups: Faculty of Creative and Cultural Industries > School of Media and Performing Arts
    Depositing User: Jane Polwin
    Date Deposited: 08 Jan 2014 14:32
    Last Modified: 28 Jan 2015 12:32
    URI: http://eprints.port.ac.uk/id/eprint/14044

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